ModernUO/Projects/Scripts/Holiday Stuff/Halloween/HolidaySettings.cs
2020-04-26 00:16:02 -07:00

43 lines
1.2 KiB
C#

using System;
using Server.Items;
using Server.Utilities;
namespace Server.Events.Halloween
{
internal class HolidaySettings
{
private static readonly Type[] m_GMBeggarTreats =
{
typeof(CreepyCake),
typeof(PumpkinPizza),
typeof(GrimWarning),
typeof(HarvestWine),
typeof(MurkyMilk),
typeof(MrPlainsCookies),
typeof(SkullsOnPike),
typeof(ChairInAGhostCostume),
typeof(ExcellentIronMaiden),
typeof(HalloweenGuillotine),
typeof(ColoredSmallWebs)
};
private static readonly Type[] m_Treats =
{
typeof(Lollipops),
typeof(WrappedCandy),
typeof(JellyBeans),
typeof(Taffy),
typeof(NougatSwirl)
};
public static DateTime StartHalloween // YY MM DD
=> new DateTime(2012, 10, 24);
public static DateTime FinishHalloween => new DateTime(2012, 11, 15);
public static Item RandomGMBeggerItem =>
(Item)ActivatorUtil.CreateInstance(m_GMBeggarTreats[Utility.Random(m_GMBeggarTreats.Length)]);
public static Item RandomTreat => (Item)ActivatorUtil.CreateInstance(m_Treats[Utility.Random(m_Treats.Length)]);
}
}