ModernUO/Projects/Scripts/Items/Armor/Artifacts/TunicOfFire.cs
2019-12-30 12:16:35 -08:00

53 lines
No EOL
1.1 KiB
C#

namespace Server.Items
{
public class TunicOfFire : ChainChest
{
[Constructible]
public TunicOfFire()
{
Hue = 0x54F;
ArmorAttributes.SelfRepair = 5;
Attributes.NightSight = 1;
Attributes.ReflectPhysical = 15;
}
public TunicOfFire(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1061099; // Tunic of Fire
public override int ArtifactRarity => 11;
public override int BasePhysicalResistance => 24;
public override int BaseFireResistance => 34;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version < 1)
{
if (Hue == 0x54E)
Hue = 0x54F;
if (Attributes.NightSight == 0)
Attributes.NightSight = 1;
PhysicalBonus = 0;
FireBonus = 0;
}
}
}
}