ModernUO/Projects/Scripts/Items/Clothing/Pants.cs
2019-12-30 12:16:35 -08:00

129 lines
2.7 KiB
C#

namespace Server.Items
{
public abstract class BasePants : BaseClothing
{
public BasePants(int itemID, int hue = 0) : base(itemID, Layer.Pants, hue)
{
}
public BasePants(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x152e, 0x152f)]
public class ShortPants : BasePants
{
[Constructible]
public ShortPants(int hue = 0) : base(0x152E, hue) => Weight = 2.0;
public ShortPants(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x1539, 0x153a)]
public class LongPants : BasePants
{
[Constructible]
public LongPants(int hue = 0) : base(0x1539, hue) => Weight = 2.0;
public LongPants(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x279B, 0x27E6)]
public class TattsukeHakama : BasePants
{
[Constructible]
public TattsukeHakama(int hue = 0) : base(0x279B, hue) => Weight = 2.0;
public TattsukeHakama(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x2FC3, 0x3179)]
public class ElvenPants : BasePants
{
[Constructible]
public ElvenPants(int hue = 0) : base(0x2FC3, hue) => Weight = 2.0;
public ElvenPants(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Elf;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}