623 lines
No EOL
12 KiB
C#
623 lines
No EOL
12 KiB
C#
namespace Server.Items
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{
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public abstract class BaseFloor : Item
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{
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public BaseFloor(int itemID, int count) : base(Utility.Random(itemID, count)) => Movable = false;
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public BaseFloor(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class StonePaversLight : BaseFloor
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{
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[Constructible]
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public StonePaversLight() : base(0x519, 4)
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{
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}
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public StonePaversLight(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class StonePaversMedium : BaseFloor
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{
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[Constructible]
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public StonePaversMedium() : base(0x51D, 4)
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{
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}
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public StonePaversMedium(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class StonePaversDark : BaseFloor
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{
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[Constructible]
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public StonePaversDark() : base(0x521, 4)
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{
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}
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public StonePaversDark(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class GreyFlagstones : BaseFloor
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{
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[Constructible]
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public GreyFlagstones() : base(0x4FC, 4)
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{
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}
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public GreyFlagstones(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class SandFlagstones : BaseFloor
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{
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[Constructible]
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public SandFlagstones() : base(0x500, 4)
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{
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}
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public SandFlagstones(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class MarbleFloor : BaseFloor
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{
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[Constructible]
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public MarbleFloor() : base(0x50D, 2)
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{
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}
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public MarbleFloor(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class GreenMarbleFloor : BaseFloor
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{
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[Constructible]
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public GreenMarbleFloor() : base(0x50F, 2)
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{
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}
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public GreenMarbleFloor(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class GreyMarbleFloor : BaseFloor
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{
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[Constructible]
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public GreyMarbleFloor() : base(0x511, 4)
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{
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}
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public GreyMarbleFloor(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class CobblestonesFloor : BaseFloor
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{
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[Constructible]
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public CobblestonesFloor() : base(0x515, 4)
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{
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}
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public CobblestonesFloor(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class SandstoneFloorN : BaseFloor
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{
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[Constructible]
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public SandstoneFloorN() : base(0x525, 4)
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{
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}
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public SandstoneFloorN(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class SandstoneFloorW : BaseFloor
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{
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[Constructible]
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public SandstoneFloorW() : base(0x529, 4)
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{
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}
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public SandstoneFloorW(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class DarkSandstoneFloorN : BaseFloor
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{
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[Constructible]
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public DarkSandstoneFloorN() : base(0x52F, 4)
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{
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}
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public DarkSandstoneFloorN(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class DarkSandstoneFloorW : BaseFloor
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{
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[Constructible]
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public DarkSandstoneFloorW() : base(0x533, 4)
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{
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}
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public DarkSandstoneFloorW(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class BricksFloor1 : BaseFloor
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{
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[Constructible]
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public BricksFloor1() : base(0x4E2, 8)
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{
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}
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public BricksFloor1(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class BricksFloor2 : BaseFloor
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{
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[Constructible]
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public BricksFloor2() : base(0x537, 4)
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{
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}
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public BricksFloor2(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class CaveFloorCenter : BaseFloor
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{
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[Constructible]
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public CaveFloorCenter() : base(0x53B, 4)
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{
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}
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public CaveFloorCenter(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class CaveFloorSouth : BaseFloor
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{
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[Constructible]
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public CaveFloorSouth() : base(0x541, 3)
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{
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}
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public CaveFloorSouth(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class CaveFloorEast : BaseFloor
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{
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[Constructible]
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public CaveFloorEast() : base(0x544, 3)
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{
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}
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public CaveFloorEast(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class CaveFloorWest : BaseFloor
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{
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[Constructible]
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public CaveFloorWest() : base(0x54A, 3)
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{
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}
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public CaveFloorWest(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class CaveFloorNorth : BaseFloor
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{
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[Constructible]
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public CaveFloorNorth() : base(0x54D, 3)
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{
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}
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public CaveFloorNorth(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class MarblePavers : BaseFloor
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{
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[Constructible]
|
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public MarblePavers() : base(0x495, 4)
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{
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}
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public MarblePavers(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
|
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|
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class BlueSlateFloorCenter : BaseFloor
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{
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[Constructible]
|
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public BlueSlateFloorCenter() : base(0x49B, 1)
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{
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}
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public BlueSlateFloorCenter(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
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}
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|
|
public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
|
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|
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int version = reader.ReadInt();
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}
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}
|
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|
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public class GreySlateFloor : BaseFloor
|
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{
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[Constructible]
|
|
public GreySlateFloor() : base(0x49C, 1)
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{
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}
|
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|
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public GreySlateFloor(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
|
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{
|
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base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
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|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
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}
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}
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} |