ModernUO/Projects/Scripts/Mobiles/Special/Wanderer.cs
2020-04-26 00:16:02 -07:00

62 lines
No EOL
1.3 KiB
C#

using System;
namespace Server.Mobiles
{
public class Wanderer : Mobile
{
private readonly Timer m_Timer;
[Constructible]
public Wanderer()
{
Name = "Me";
Body = 0x1;
AccessLevel = AccessLevel.Counselor;
m_Timer = new InternalTimer(this);
m_Timer.Start();
}
public Wanderer(Serial serial) : base(serial)
{
m_Timer = new InternalTimer(this);
m_Timer.Start();
}
public override void OnDelete()
{
m_Timer.Stop();
base.OnDelete();
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
private class InternalTimer : Timer
{
private int m_Count;
private readonly Wanderer m_Owner;
public InternalTimer(Wanderer owner) : base(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1)) => m_Owner = owner;
protected override void OnTick()
{
if ((m_Count++ & 0x3) == 0) m_Owner.Direction = (Direction)(Utility.Random(8) | 0x80);
m_Owner.Move(m_Owner.Direction);
}
}
}
}