ModernUO/Projects/Server/Network/NetState
Kamron Batman 6f444488a5
fix: Fixes crashing due to bad packet assumptions. (#1829)
### Summary
- Fixes various exploits that can crash the shard when the client misbehaves.
- Clients will now be disconnected if they send packets that are marked as out of game only (new flag), while they are in-game.


> [!Note]
> **Developer Note**
> Added an `OutOfGameOnly` which should be used to flag packets as only available out of the game.
> This is the opposite of, yet not the converse to `InGameOnly`.
2024-06-07 18:08:07 -07:00
..
DumpNetStates.cs fix: Adds more NetState dumping for debug (#1795) 2024-05-27 12:10:27 -07:00
NetState.ClientVersion.cs fix: Removes support for v4 Client and old gump packet. (#1739) 2024-04-24 19:39:37 -07:00
NetState.cs fix: Fixes crashing due to bad packet assumptions. (#1829) 2024-06-07 18:08:07 -07:00
ProtocolChanges.cs fix: Removes support for v4 Client and old gump packet. (#1739) 2024-04-24 19:39:37 -07:00