ModernUO/Projects/Server/Serialization/GenericPersistence.cs

54 lines
2.3 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright (C) 2019-2021 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: GenericPersistence.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.IO;
namespace Server
{
public static class GenericPersistence
{
public static void Serialize(Action<IGenericWriter> serializer) => serializer(new BufferWriter(true));
public static void WriteSnapshot(string path, Action<IGenericWriter> serializer)
{
AssemblyHandler.EnsureDirectory(Path.GetDirectoryName(path));
using var fs = new FileStream(path, FileMode.Open, FileAccess.Write, FileShare.None);
serializer(new BinaryFileWriter(fs, true));
}
public static void Deserialize(string path, Action<IGenericReader> deserializer, bool ensure = true)
{
AssemblyHandler.EnsureDirectory(Path.GetDirectoryName(path));
if (!File.Exists(path))
{
if (ensure)
{
new FileInfo(path).Create().Close();
}
return;
}
using FileStream fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read);
// TODO: Support files larger than 2GB
var buffer = GC.AllocateUninitializedArray<byte>((int)fs.Length);
deserializer(new BufferReader(buffer));
}
}
}