- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases. - [X] Fixes an issue with dupe copying the savebuffer reference (ugh). - [X] Streamlines the IGenericWriter API to use better generics. - [X] Streamlines the IGenericReader API to use better generics. - [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects. - [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks. - [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading. - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states. - [X] Fixes an issue with serializing negative DateTime deltas. - [X] Fixes a potential issue with serializing non-UTC DateTime. Bumps release version
53 lines
2.1 KiB
C#
53 lines
2.1 KiB
C#
/*************************************************************************
|
|
* ModernUO *
|
|
* Copyright 2019-2020 - ModernUO Development Team *
|
|
* Email: hi@modernuo.com *
|
|
* File: IGenericReader.cs *
|
|
* *
|
|
* This program is free software: you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation, either version 3 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* You should have received a copy of the GNU General Public License *
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
|
*************************************************************************/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Net;
|
|
|
|
namespace Server
|
|
{
|
|
public interface IGenericReader
|
|
{
|
|
string ReadString();
|
|
DateTime ReadDateTime();
|
|
TimeSpan ReadTimeSpan();
|
|
DateTime ReadDeltaTime();
|
|
decimal ReadDecimal();
|
|
long ReadLong();
|
|
ulong ReadULong();
|
|
int ReadInt();
|
|
uint ReadUInt();
|
|
short ReadShort();
|
|
ushort ReadUShort();
|
|
double ReadDouble();
|
|
float ReadFloat();
|
|
byte ReadByte();
|
|
sbyte ReadSByte();
|
|
bool ReadBool();
|
|
int ReadEncodedInt();
|
|
IPAddress ReadIPAddress();
|
|
Point3D ReadPoint3D();
|
|
Point2D ReadPoint2D();
|
|
Rectangle2D ReadRect2D();
|
|
Rectangle3D ReadRect3D();
|
|
Map ReadMap();
|
|
T ReadEntity<T>() where T : class, ISerializable;
|
|
List<T> ReadEntityList<T>() where T : class, ISerializable;
|
|
HashSet<T> ReadEntitySet<T>() where T : class, ISerializable;
|
|
Race ReadRace();
|
|
int Read(Span<byte> buffer);
|
|
}
|
|
}
|