- [X] Adds `Respawn` command - [X] Adds `EditSpawner` command - Usage: `[global editspawner <type> <arguments> set <properties>` - This command replaces the arguments (optional) and properties of the affected spawners for that type - [X] Adds `SpawnProps` command - Usage: `[area spawnprops` - This command brings up a gump to modify targeted spawners based on the targeted entity. - To do this, the props/values are copied and then used to construct a properties list for the spawner entry. Closes #531 |
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| .. | ||
| EntityIndex.cs | ||
| EntityPersistence.cs | ||
| EntityTypeIndex.cs | ||
| IIndexInfo.cs | ||
| World.cs | ||
| WorldEvents.cs | ||