ModernUO/Projects/UOContent/Engines/Spawners
Kamron Batman 0a435644eb
feat(spawners): Adds Respawn, EditSpawner, and SpawnProps commands (#532)
- [X] Adds `Respawn` command
- [X] Adds `EditSpawner` command
  - Usage: `[global editspawner <type> <arguments> set <properties>`
  - This command replaces the arguments (optional) and properties of the affected spawners for that type
- [X] Adds `SpawnProps` command
  - Usage: `[area spawnprops`
  - This command brings up a gump to modify targeted spawners based on the targeted entity.
  - To do this, the props/values are copied and then used to construct a properties list for the spawner entry.

Closes #531
2021-02-28 22:49:52 -08:00
..
BaseSpawner.cs fix(core): Fixes type caching & cleanup (#422) 2021-01-20 00:10:33 -08:00
EditSpawnCommand.cs feat(spawners): Adds Respawn, EditSpawner, and SpawnProps commands (#532) 2021-02-28 22:49:52 -08:00
GenerateSpawners.cs fix(core): Fixes map issues at New Haven (#509) 2021-02-14 16:06:49 -08:00
ProximitySpawner.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
RegionSpawner.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
RespawnCommand.cs feat(spawners): Adds Respawn, EditSpawner, and SpawnProps commands (#532) 2021-02-28 22:49:52 -08:00
Spawner.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
SpawnerEntry.cs fix(core): Fixes several serialization issues (#355) 2020-12-23 07:11:41 -08:00
SpawnerGump.cs fix(core): Fixes type caching & cleanup (#422) 2021-01-20 00:10:33 -08:00
SpawnPropsGump.cs feat(spawners): Adds Respawn, EditSpawner, and SpawnProps commands (#532) 2021-02-28 22:49:52 -08:00
SpawnPropsGumpCommand.cs feat(spawners): Adds Respawn, EditSpawner, and SpawnProps commands (#532) 2021-02-28 22:49:52 -08:00