ModernUO/Projects/UOContent/Spells/Base/MagerySpell.cs
2025-07-02 23:52:26 -07:00

139 lines
4.9 KiB
C#

using System;
using System.IO;
using Server.Items;
using Server.Json;
namespace Server.Spells
{
public abstract class MagerySpell : Spell
{
// Mana costs per spell circle
public static int[] ManaPerCircle { get; set; } = { 4, 6, 9, 11, 14, 20, 40, 50 };
// Minimum skill required per circle (scrolls use Circle+2) for non-ML core (10 entries)
public static double[] SkillTable { get; set; } = { -50.0, -30.0, 0.0, 10.0, 20.0, 30.0, 40.0, 50.0, 60.0, 70.0 };
public static double[] SkillTableML { get; set; } = { -46.0, -32.0, -18.0, -4.0, 10.0, 24.0, 38.0, 52.0, 66.0, 80.0 };
public static double[] RequiredSkill => Core.ML ? SkillTableML : SkillTable;
// Skill check window for casting a spell successfully
public static double SkillCheckWindow { get; set; } = 40.0;
// Cast delay per tick (seconds)
public static double CastDelay { get; set; } = 1.0;
public MagerySpell(Mobile caster, Item scroll, SpellInfo info) : base(caster, scroll, info) { }
public abstract SpellCircle Circle { get; }
public override TimeSpan CastDelayBase =>
TimeSpan.FromSeconds((3 + (int)Circle) * CastDelay);
public override bool ConsumeReagents() =>
base.ConsumeReagents() || ArcaneGem.ConsumeCharges(Caster, Core.SE ? 1 : 1 + (int)Circle);
public override void GetCastSkills(out double min, out double max)
{
// Uses scrolls if present, otherwise use spellbook
var skillIndex = (int)(Scroll == null ? Circle + 2 : Circle);
min = RequiredSkill[skillIndex];
max = min + SkillCheckWindow;
}
public override int GetMana() => Scroll is BaseWand ? 0 : ManaPerCircle[(int)Circle];
public override double GetResistSkill(Mobile m)
{
var circle = (int)Circle;
var maxSkill = 1 + circle * 10 + (1 + circle / 6) * 25;
if (m.Skills.MagicResist.Value < maxSkill)
{
m.CheckSkill(SkillName.MagicResist, 0.0, m.Skills.MagicResist.Cap);
}
return m.Skills.MagicResist.Value;
}
public virtual bool CheckResisted(Mobile target)
{
var resistChance = GetResistPercent(target) / 100.0;
if (resistChance <= 0.0)
{
return false;
}
if (resistChance >= 1.0)
{
return true;
}
var circle = (int)Circle;
var maxSkill = (1 + circle) * 10 + (1 + circle / 6) * 25;
if (target.Skills.MagicResist.Value < maxSkill)
{
target.CheckSkill(SkillName.MagicResist, 0.0, target.Skills.MagicResist.Cap);
}
return resistChance >= Utility.RandomDouble();
}
public virtual double GetResistPercentForCircle(Mobile target, SpellCircle circle)
{
var magicResist = target.Skills.MagicResist.Value;
var casterSkill = Caster.Skills[CastSkill].Value;
var firstPercent = magicResist / 5.0;
var secondPercent = magicResist - ((casterSkill - 20.0) / 5.0 + (1 + (int)circle) * 5.0);
// Uses the higher of the two, then halves it
return Math.Max(firstPercent, secondPercent) / 2.0;
}
public virtual double GetResistPercent(Mobile target) => GetResistPercentForCircle(target, Circle);
public override TimeSpan GetCastDelay()
{
if (!Core.ML && Scroll is BaseWand)
{
return TimeSpan.Zero;
}
if (!Core.AOS)
{
return TimeSpan.FromSeconds(0.5 + 0.25 * (int)Circle);
}
return base.GetCastDelay();
}
public class MagerySpellConfig
{
public int[] ManaPerCircle { get; set; }
public double[] SkillTable { get; set; }
public double[] SkillTableML { get; set; }
public double? SkillCheckWindow { get; set; }
public double? CastDelay { get; set; }
}
private const string _configPath = "Data/magery-spell.json";
public static void Configure()
{
var path = Path.Combine(Core.BaseDirectory, _configPath);
if (File.Exists(path))
{
var config = JsonConfig.Deserialize<MagerySpellConfig>(path);
if (config.ManaPerCircle != null) { ManaPerCircle = config.ManaPerCircle; }
if (config.SkillTable != null) { SkillTable = config.SkillTable; }
if (config.SkillTableML != null) { SkillTableML = config.SkillTableML; }
if (config.SkillCheckWindow.HasValue) { SkillCheckWindow = config.SkillCheckWindow.Value; }
if (config.CastDelay.HasValue) { CastDelay = config.CastDelay.Value; }
}
}
}
}