Highly Performant & Scalable Ultima Online Server Emulator https://www.modernuo.com
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Mark Sturgill 0c7dbccb6e Merge pull request #7 from Vorspire/patch-1
Infinite Loop Breakout
2015-07-20 20:06:41 -07:00
Data tiger shrink table entry 2014-03-05 15:39:08 -07:00
Scripts Infinite Loop Breakout 2015-07-21 00:45:43 +01:00
Server Found issue with XMLserialization using local time to serialize instead of UTC. Changed to be consistent with rest of project. 2014-04-13 22:03:06 -05:00
.gitignore Buildable/Runnable/Debuggable solution for Visual Studio 2013-09-30 13:44:17 -04:00
LICENSE Initial commit 2013-09-07 19:05:34 -07:00
README.md Added Gitter badge 2015-07-07 06:38:02 +00:00
RunUO.exe.config use CSPRandom with MONO 2013-11-02 12:29:43 -07:00
RunUO.sln remove old Assemblies.cfg reference from vs solution 2014-02-26 15:08:14 -07:00

runuo

Join the chat at https://gitter.im/runuo/runuo

RunUO Git Repository

Typical Windows Build

PS C:\runuo> C:\Windows\Microsoft.NET\Framework64\v4.0.30319\csc /optimize /unsafe /t:exe /out:RunUO.exe /win32icon:Server\runuo.ico /recurse:Server\*.cs

Typical Linux Build (MONO)

~/runuo$ dmcs -optimize+ -unsafe -t:exe -out:RunUO.exe -win32icon:Server/runuo.ico -nowarn:219,414 -d:MONO -recurse:Server/*.cs

zlib is required for certain functionality. Windows zlib builds are packaged with releases and can also be obtained separately here: https://github.com/msturgill/zlib/releases/latest

RunUO supports Intel's hardware random number generator (Secure Key, Bull Mountain, rdrand, etc). If rdrand32.dll/rdrand64.dll are present in the base directory and the hardware supports that functionality, it will be used automatically. You can find those libraries here: https://github.com/msturgill/rdrand/releases/latest

Latest Razor builds can be found at https://github.com/msturgill/razor/releases/latest

Latest UOSteam builds (previously AssistUO) can be found at http://uosteam.com

IRC: chat.freenode.net #runuo