ModernUO/Scripts/Engines/MLQuests/Items/NotarizedApplication.cs
2018-08-14 06:16:50 +08:00

42 lines
862 B
C#

using System;
using Server;
namespace Server.Items
{
public class NotarizedApplication : Item
{
public override int LabelNumber => 1073135; // Notarized Application
public override bool Nontransferable => true;
public override void AddNameProperties( ObjectPropertyList list )
{
base.AddNameProperties( list );
AddQuestItemProperty( list );
}
[Constructible]
public NotarizedApplication() : base( 0x14EF )
{
LootType = LootType.Blessed;
}
public NotarizedApplication( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}