ModernUO/Scripts/Items/Aquarium/Rewards/FishBones.cs
2018-08-14 06:16:50 +08:00

41 lines
801 B
C#

using System;
using Server;
namespace Server.Items
{
public class FishBones : Item
{
public override int LabelNumber => 1074601; // Fish bones
public override double DefaultWeight => 1.0;
[Constructible]
public FishBones() : base( 0x3B0C )
{
}
public FishBones( Serial serial ) : base( serial )
{
}
public override void AddNameProperties( ObjectPropertyList list )
{
base.AddNameProperties( list );
list.Add( 1073634 ); // An aquarium decoration
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}