ModernUO/Scripts/Items/Armor/Artifacts/ArmorOfFortune.cs
2018-08-14 06:16:50 +08:00

42 lines
862 B
C#

using System;
using Server;
namespace Server.Items
{
public class ArmorOfFortune : StuddedChest
{
public override int LabelNumber => 1061098; // Armor of Fortune
public override int ArtifactRarity => 11;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public ArmorOfFortune()
{
Hue = 0x501;
Attributes.Luck = 200;
Attributes.DefendChance = 15;
Attributes.LowerRegCost = 40;
ArmorAttributes.MageArmor = 1;
}
public ArmorOfFortune( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}