ModernUO/Scripts/Items/Champion Artifacts/Decorative/WindSpirit.cs
2018-08-14 06:16:50 +08:00

34 lines
626 B
C#

using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
public class WindSpirit : Item
{
public override int LabelNumber => 1094925; // Wind Spirit [Replica]
[Constructible]
public WindSpirit() : base( 0x1F1F )
{
}
public WindSpirit( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}