ModernUO/Scripts/Items/Champion Artifacts/Unique/AcidProofRobe.cs
2018-08-14 06:16:50 +08:00

47 lines
880 B
C#

using System;
using Server;
namespace Server.Items
{
public class AcidProofRobe : Robe
{
public override int LabelNumber => 1095236; // Acid-Proof Robe [Replica]
public override int BaseFireResistance => 4;
public override int InitMinHits => 150;
public override int InitMaxHits => 150;
public override bool CanFortify => false;
[Constructible]
public AcidProofRobe()
{
Hue = 0x455;
LootType = LootType.Blessed;
}
public AcidProofRobe( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if (version < 1 && Hue == 1)
{
Hue = 0x455;
}
}
}
}