ModernUO/Scripts/Items/Clothing/OuterLegs.cs
Kamron Batman 20ae1b3989
Fixes lots more spelling errors (#5)
* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
2018-02-20 16:01:41 -08:00

168 lines
No EOL
2.9 KiB
C#

using System;
namespace Server.Items
{
public abstract class BaseOuterLegs : BaseClothing
{
public BaseOuterLegs( int itemID ) : this( itemID, 0 )
{
}
public BaseOuterLegs( int itemID, int hue ) : base( itemID, Layer.OuterLegs, hue )
{
}
public BaseOuterLegs( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Flippable( 0x230C, 0x230B )]
public class FurSarong : BaseOuterLegs
{
[Constructible]
public FurSarong() : this( 0 )
{
}
[Constructible]
public FurSarong( int hue ) : base( 0x230C, hue )
{
Weight = 3.0;
}
public FurSarong( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 4.0 )
Weight = 3.0;
}
}
[Flippable( 0x1516, 0x1531 )]
public class Skirt : BaseOuterLegs
{
[Constructible]
public Skirt() : this( 0 )
{
}
[Constructible]
public Skirt( int hue ) : base( 0x1516, hue )
{
Weight = 4.0;
}
public Skirt( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Flippable( 0x1537, 0x1538 )]
public class Kilt : BaseOuterLegs
{
[Constructible]
public Kilt() : this( 0 )
{
}
[Constructible]
public Kilt( int hue ) : base( 0x1537, hue )
{
Weight = 2.0;
}
public Kilt( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Flippable( 0x279A, 0x27E5 )]
public class Hakama : BaseOuterLegs
{
[Constructible]
public Hakama() : this( 0 )
{
}
[Constructible]
public Hakama( int hue ) : base( 0x279A, hue )
{
Weight = 2.0;
}
public Hakama( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}