ModernUO/Scripts/Items/Jewels/Artifacts/RingOfTheVile.cs
2018-08-14 06:16:50 +08:00

42 lines
803 B
C#

using System;
using Server;
namespace Server.Items
{
public class RingOfTheVile : GoldRing
{
public override int LabelNumber => 1061102; // Ring of the Vile
public override int ArtifactRarity => 11;
[Constructible]
public RingOfTheVile()
{
Hue = 0x4F7;
Attributes.BonusDex = 8;
Attributes.RegenStam = 6;
Attributes.AttackChance = 15;
Resistances.Poison = 20;
}
public RingOfTheVile( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Hue == 0x4F4 )
Hue = 0x4F7;
}
}
}