ModernUO/Scripts/Items/Minor Artifacts/BowOfTheJukaKing.cs
2018-08-14 06:16:50 +08:00

41 lines
813 B
C#

using System;
using Server;
namespace Server.Items
{
public class BowOfTheJukaKing : Bow
{
public override int LabelNumber => 1070636;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public BowOfTheJukaKing()
{
Hue = 0x460;
WeaponAttributes.HitMagicArrow = 25;
Slayer = SlayerName.ReptilianDeath;
Attributes.AttackChance = 15;
Attributes.WeaponDamage = 40;
}
public BowOfTheJukaKing( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}