ModernUO/Scripts/Items/Minor Artifacts/ML/RighteousAnger.cs
2018-08-14 06:16:50 +08:00

43 lines
875 B
C#

using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
public class RighteousAnger : ElvenMachete
{
public override int LabelNumber => 1075049; // Righteous Anger
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public RighteousAnger()
{
Hue = 0x284;
Attributes.AttackChance = 15;
Attributes.DefendChance = 5;
Attributes.WeaponSpeed = 35;
Attributes.WeaponDamage = 40;
}
public RighteousAnger( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}