ModernUO/Scripts/Items/Minor Artifacts/PhillipsWoodenSteed.cs
2018-08-09 17:18:41 -07:00

34 lines
693 B
C#

using System;
using Server;
namespace Server.Items
{
public class PhillipsWoodenSteed : MonsterStatuette
{
[Constructible]
public PhillipsWoodenSteed() : base( MonsterStatuetteType.PhillipsWoodenSteed )
{
LootType = LootType.Regular;
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public PhillipsWoodenSteed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}