ModernUO/Scripts/Items/Skill Items/Magical/Potions/Heal Potions/HealPotion.cs
2018-08-14 06:16:50 +08:00

35 lines
717 B
C#

using System;
using Server;
namespace Server.Items
{
public class HealPotion : BaseHealPotion
{
public override int MinHeal => (Core.AOS ? 13 : 6);
public override int MaxHeal => (Core.AOS ? 16 : 20);
public override double Delay => (Core.AOS ? 8.0 : 10.0);
[Constructible]
public HealPotion() : base( PotionEffect.Heal )
{
}
public HealPotion( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}