ModernUO/Scripts/Items/Special/Holiday/WristWatch.cs
2018-08-14 06:16:50 +08:00

39 lines
735 B
C#

using System;
using Server;
namespace Server.Items
{
public class WristWatch : Clock
{
public override int LabelNumber => 1041421; // a wrist watch
public override double DefaultWeight => 1.0;
[Constructible]
public WristWatch()
: base( 0x1086 )
{
Weight = DefaultWeight;
LootType = LootType.Blessed;
Layer = Layer.Bracelet;
}
public WristWatch( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}