ModernUO/Scripts/Items/Weapons/Axes/SingingAxe.cs
2018-08-14 06:16:50 +08:00

34 lines
652 B
C#

using System;
using Server.Items;
namespace Server.Items
{
public class SingingAxe : OrnateAxe
{
public override int LabelNumber => 1073546; // singing axe
[Constructible]
public SingingAxe()
{
SkillBonuses.SetValues( 0, SkillName.Musicianship, 5 );
}
public SingingAxe( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}