ModernUO/Scripts/Items/Weapons/Swords/ChargedAssassinSpike.cs
2018-08-14 06:16:50 +08:00

34 lines
677 B
C#

using System;
using Server.Items;
namespace Server.Items
{
public class ChargedAssassinSpike : AssassinSpike
{
public override int LabelNumber => 1073518; // charged assassin spike
[Constructible]
public ChargedAssassinSpike()
{
WeaponAttributes.HitLightning = 10;
}
public ChargedAssassinSpike( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}