ModernUO/Scripts/Items/Weapons/Swords/WoundingAssassinSpike.cs
2018-08-14 06:16:50 +08:00

34 lines
676 B
C#

using System;
using Server.Items;
namespace Server.Items
{
public class WoundingAssassinSpike : AssassinSpike
{
public override int LabelNumber => 1073520; // wounding assassin spike
[Constructible]
public WoundingAssassinSpike()
{
WeaponAttributes.HitHarm = 15;
}
public WoundingAssassinSpike( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}