ModernUO/Scripts/Mobiles/Special/ChaosGuard.cs
2018-08-14 06:16:50 +08:00

41 lines
906 B
C#

using System;
using Server;
using Server.Misc;
using Server.Items;
using Server.Guilds;
namespace Server.Mobiles
{
public class ChaosGuard : BaseShieldGuard
{
public override int Keyword => 0x22; // *chaos shield*
public override BaseShield Shield => new ChaosShield();
public override int SignupNumber => 1007140; // Sign up with a guild of chaos if thou art interested.
public override GuildType Type => GuildType.Chaos;
public override bool BardImmune => true;
[Constructible]
public ChaosGuard()
{
}
public ChaosGuard( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}