ModernUO/Projects/UOContent/Spells/Eighth
Kamron Batman 9b7fea2c20
fix: Magic NPCs now use spell range (#1870)
### Summary
- Drastically streamlines the spell targeting by collapsing the target classes into a single `SpellTarget<T>` class.
- Moves TargetRange to the spell itself so it can be used by MageAI.
- Changes range check in MageAI to use TargetRange. This should fix target acquisition bugs
2024-08-08 07:05:27 -07:00
..
AirElemental.cs fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00
EarthElemental.cs fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00
Earthquake.cs fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553) 2023-10-29 22:42:46 -07:00
EnergyVortex.cs fix: Magic NPCs now use spell range (#1870) 2024-08-08 07:05:27 -07:00
FireElemental.cs fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00
Resurrection.cs fix: Magic NPCs now use spell range (#1870) 2024-08-08 07:05:27 -07:00
SummonDaemon.cs fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00
WaterElemental.cs fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00