### Additions * Adds `[exportspawners <relative json file path to distro>` * If no path is provided, it will be saved to the `Data\Spawns` folder with the current timestamp as the file name. * Supports global, facet, region, multi, and area * Fixes client disconnect for bad spawner generation command. * Moves spawner commands to their own folder. * Adds GUIDs for spawners. This allows for easy replacement during import to reduce duplication. * Allows exporting the name of the spawner. * Fixes globbing when using [generatespawners * Adds [convertpremiumspawners to convert Premium Spawners (from Neruns distro) Possibly in .NET 6 serializing JSON will be more performant using JSON nodes. ### Screenshots   
132 lines
3.9 KiB
JSON
132 lines
3.9 KiB
JSON
[
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{
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"type": "Spawner",
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"guid": "bfb89dcf-c7c9-4025-9fc3-fff0ed402dcb",
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"name": "Spawner (108)",
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"location": [1369, 1475, 10],
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"map": "Trammel",
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"count": 7,
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"minDelay": "00:05:00",
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"maxDelay": "00:10:00",
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"team": 0,
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"homeRange": 20,
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"walkingRange": 30,
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"entries": [
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{ "name": "Spectre", "maxCount": 1, "probability": 100 },
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{ "name": "Wraith", "maxCount": 1, "probability": 100 },
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{ "name": "Skeleton", "maxCount": 2, "probability": 100 },
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{ "name": "Zombie", "maxCount": 3, "probability": 100 }
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]
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},
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{
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"type": "Spawner",
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"guid": "9b5da612-f580-4b8e-b4e8-7080c4bd6378",
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"name": "Spawner (108)",
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"location": [1285, 3731, 0],
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"map": "Trammel",
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"count": 8,
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"minDelay": "00:05:00",
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"maxDelay": "00:10:00",
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"team": 0,
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"walkingRange": 15,
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"entries": [
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{ "name": "Spectre", "maxCount": 1, "probability": 100 },
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{ "name": "Wraith", "maxCount": 1, "probability": 100 },
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{ "name": "Shade", "maxCount": 1, "probability": 100 },
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{ "name": "Skeleton", "maxCount": 2, "probability": 100 },
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{ "name": "Zombie", "maxCount": 3, "probability": 100 }
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]
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},
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{
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"type": "Spawner",
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"name": "Spawner (108)",
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"entries": [
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{ "name": "Spectre", "maxCount": 1, "probability": 100 },
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{ "name": "Shade", "maxCount": 1, "probability": 100 },
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{ "name": "Wraith", "maxCount": 1, "probability": 100 },
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{ "name": "Lich", "maxCount": 1, "probability": 100 },
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{ "name": "Skeleton", "maxCount": 1, "probability": 100 },
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{ "name": "Zombie", "maxCount": 1, "probability": 100 }
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]
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{
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"type": "Spawner",
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"name": "Spawner (108)",
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{ "name": "Spectre", "maxCount": 1, "probability": 100 },
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{ "name": "Shade", "maxCount": 1, "probability": 100 },
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{ "name": "Wraith", "maxCount": 1, "probability": 100 },
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{ "name": "Skeleton", "maxCount": 1, "probability": 100 },
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{ "name": "Zombie", "maxCount": 1, "probability": 100 }
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]
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{
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"entries": [
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{ "name": "Spectre", "maxCount": 1, "probability": 100 },
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{ "name": "Wraith", "maxCount": 1, "probability": 100 },
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{ "name": "Skeleton", "maxCount": 2, "probability": 100 },
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{ "name": "Zombie", "maxCount": 3, "probability": 100 }
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]
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},
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{
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"type": "Spawner",
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"name": "Spawner (108)",
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"location": [722, 1119, 0],
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"map": "Trammel",
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"maxDelay": "00:10:00",
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"team": 0,
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"entries": [{ "name": "Skeleton", "maxCount": 1, "probability": 100 }]
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},
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{
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"type": "Spawner",
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"name": "Spawner (108)",
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"map": "Trammel",
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"entries": [
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{ "name": "Zombie", "maxCount": 1, "probability": 100 },
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{ "name": "Skeleton", "maxCount": 1, "probability": 100 }
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]
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}
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]
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