ModernUO/Projects/Server/Network/PingServer.cs

178 lines
4.9 KiB
C#

using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using Server.Logging;
namespace Server.Network;
public static class PingServer
{
private static readonly ILogger logger = LogFactory.GetLogger(typeof(PingServer));
private const int MaxConnectionsPerLoop = 250;
private const long _listenerErrorMessageDelay = 10000; // 10 seconds
private static long _nextMaximumSocketsReachedMessage;
public static int MaxConnections { get; set; }
private static ConcurrentQueue<(UdpClient, UdpReceiveResult)> _udpResponseQueue = new();
public static UdpClient[] Listeners { get; private set; }
public static bool Enabled { get; private set; }
public static int Port { get; private set; }
public static void Configure()
{
Enabled = ServerConfiguration.GetOrUpdateSetting("pingServer.enabled", true);
Port = ServerConfiguration.GetSetting("pingServer.port", 12000);
MaxConnections = ServerConfiguration.GetSetting("pingServer.maxConnections", 2048);
}
public static void Start()
{
if (!Enabled)
{
return;
}
HashSet<IPEndPoint> listeningAddresses = new HashSet<IPEndPoint>();
List<UdpClient> listeners = new List<UdpClient>();
foreach (var serverIpep in ServerConfiguration.Listeners)
{
var ipep = new IPEndPoint(serverIpep.Address, Port);
var listener = CreateListener(ipep);
if (listener == null)
{
continue;
}
if (ipep.Address.Equals(IPAddress.Any) || ipep.Address.Equals(IPAddress.IPv6Any))
{
listeningAddresses.UnionWith(TcpServer.GetListeningAddresses(ipep));
}
else
{
listeningAddresses.Add(ipep);
}
listeners.Add(listener);
BeginAcceptingSockets(listener);
}
foreach (var ipep in listeningAddresses)
{
logger.Information("Listening: {Address}:{Port} (Pings)", ipep.Address, ipep.Port);
}
Listeners = listeners.ToArray();
}
public static void Slice()
{
if (!Enabled)
{
return;
}
int count = 0;
while (++count <= MaxConnectionsPerLoop && _udpResponseQueue.TryDequeue(out var udpTuple))
{
var (listener, result) = udpTuple;
SendResponse(listener, result.Buffer, result.RemoteEndPoint);
}
}
public static UdpClient CreateListener(IPEndPoint ipep)
{
var listener = new Socket(ipep.AddressFamily, SocketType.Dgram, ProtocolType.Udp)
{
ExclusiveAddressUse = false
};
try
{
listener.Bind(ipep);
return new UdpClient
{
Client = listener
};
}
catch (SocketException se)
{
// WSAEADDRINUSE
if (se.ErrorCode == 10048)
{
logger.Warning("Ping Listener: {Address}:{Port}: Failed (In Use)", ipep.Address, ipep.Port);
}
// WSAEADDRNOTAVAIL
else if (se.ErrorCode == 10049)
{
logger.Warning("Ping Listener {Address}:{Port}: Failed (Unavailable)", ipep.Address, ipep.Port);
}
else
{
logger.Warning(se, "Ping Listener Exception:");
}
}
return null;
}
private static async void BeginAcceptingSockets(UdpClient listener)
{
while (true)
{
if (!Enabled || Core.Closing)
{
return;
}
try
{
var result = await listener.ReceiveAsync(Core.ClosingTokenSource.Token);
if (_udpResponseQueue.Count >= MaxConnections)
{
var ticks = Core.TickCount;
if (ticks - _nextMaximumSocketsReachedMessage > 0)
{
if (listener.Client.RemoteEndPoint is IPEndPoint ipep)
{
var ip = ipep.Address.ToString();
logger.Warning("Ping Listener {Address}: Failed (Maximum connections reached)", ip);
}
_nextMaximumSocketsReachedMessage = ticks + _listenerErrorMessageDelay;
}
}
_udpResponseQueue.Enqueue((listener, result));
}
catch
{
// ignored
}
}
}
private static async void SendResponse(UdpClient listener, byte[] data, IPEndPoint ipep)
{
try
{
await listener.SendAsync(data, ipep, Core.ClosingTokenSource.Token);
}
catch
{
// ignored
}
}
}