ModernUO/Projects/UOContent/Items/Talismans/Items/RunedSwitch.cs

68 lines
1.8 KiB
C#

using ModernUO.Serialization;
using Server.Targeting;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class RunedSwitch : Item
{
[Constructible]
public RunedSwitch() : base(0x2F61)
{
}
public override double DefaultWeight => 1.0;
public RunedSwitch(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1072896; // runed switch
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1075101); // Please select an item to recharge.
from.Target = new InternalTarget(this);
}
else
{
from.SendLocalizedMessage(1060640); // The item must be in your backpack to use it.
}
}
private class InternalTarget : Target
{
private readonly RunedSwitch _item;
public InternalTarget(RunedSwitch item) : base(0, false, TargetFlags.None) => _item = item;
protected override void OnTarget(Mobile from, object o)
{
if (_item?.Deleted != false)
{
return;
}
if (o is BaseTalisman talisman)
{
if (talisman.Charges == 0)
{
talisman.Charges = talisman.MaxCharges;
_item.Delete();
from.SendLocalizedMessage(1075100); // The item has been recharged.
}
else
{
// You cannot recharge that item until all of its current charges have been used.
from.SendLocalizedMessage(1075099);
}
}
else
{
from.SendLocalizedMessage(1046439); // That is not a valid target.
}
}
}
}