ModernUO/Server/Network/SendQueue.cs

225 lines
No EOL
5.6 KiB
C#

/***************************************************************************
* SendQueue.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
using System.Collections.Generic;
namespace Server.Network
{
public class SendQueue
{
private const int PendingCap = 256 * 1024;
private static int m_CoalesceBufferSize = 512;
private static BufferPool m_UnusedBuffers = new BufferPool("Coalesced", 2048, m_CoalesceBufferSize);
private Gram _buffered;
private Queue<Gram> _pending;
public SendQueue()
{
_pending = new Queue<Gram>();
}
public static int CoalesceBufferSize
{
get => m_CoalesceBufferSize;
set
{
if (m_CoalesceBufferSize == value)
return;
BufferPool old = m_UnusedBuffers;
lock (old)
{
m_UnusedBuffers?.Free();
m_CoalesceBufferSize = value;
m_UnusedBuffers = new BufferPool("Coalesced", 2048, m_CoalesceBufferSize);
}
}
}
public bool IsFlushReady => _pending.Count == 0 && _buffered != null;
public bool IsEmpty => _pending.Count == 0 && _buffered == null;
public static byte[] AcquireBuffer()
{
lock (m_UnusedBuffers)
{
return m_UnusedBuffers.AcquireBuffer();
}
}
public static void ReleaseBuffer(byte[] buffer)
{
lock (m_UnusedBuffers)
{
if (buffer != null && buffer.Length == m_CoalesceBufferSize)
m_UnusedBuffers.ReleaseBuffer(buffer);
}
}
public Gram CheckFlushReady()
{
Gram gram = _buffered;
_pending.Enqueue(_buffered);
_buffered = null;
return gram;
}
public Gram Dequeue()
{
Gram gram = null;
if (_pending.Count > 0)
{
_pending.Dequeue().Release();
if (_pending.Count > 0) gram = _pending.Peek();
}
return gram;
}
public Gram Enqueue(byte[] buffer, int length)
{
return Enqueue(buffer, 0, length);
}
public Gram Enqueue(byte[] buffer, int offset, int length)
{
if (buffer == null) throw new ArgumentNullException("buffer");
if (!(offset >= 0 && offset < buffer.Length))
throw new ArgumentOutOfRangeException("offset", offset,
"Offset must be greater than or equal to zero and less than the size of the buffer.");
if (length < 0 || length > buffer.Length)
throw new ArgumentOutOfRangeException("length", length,
"Length cannot be less than zero or greater than the size of the buffer.");
if (buffer.Length - offset < length)
throw new ArgumentException("Offset and length do not point to a valid segment within the buffer.");
int existingBytes = _pending.Count * m_CoalesceBufferSize + (_buffered?.Length ?? 0);
if (existingBytes + length > PendingCap) throw new CapacityExceededException();
Gram gram = null;
while (length > 0)
{
if (_buffered == null) _buffered = Gram.Acquire();
int bytesWritten = _buffered.Write(buffer, offset, length);
offset += bytesWritten;
length -= bytesWritten;
if (_buffered.IsFull)
{
if (_pending.Count == 0) gram = _buffered;
_pending.Enqueue(_buffered);
_buffered = null;
}
}
return gram;
}
public void Clear()
{
if (_buffered != null)
{
_buffered.Release();
_buffered = null;
}
while (_pending.Count > 0) _pending.Dequeue().Release();
}
public class Gram
{
private static Stack<Gram> _pool = new Stack<Gram>();
private Gram()
{
}
public byte[] Buffer{ get; private set; }
public int Length{ get; private set; }
public int Available => Buffer.Length - Length;
public bool IsFull => Length == Buffer.Length;
public static Gram Acquire()
{
lock (_pool)
{
Gram gram;
if (_pool.Count > 0)
gram = _pool.Pop();
else
gram = new Gram();
gram.Buffer = AcquireBuffer();
gram.Length = 0;
return gram;
}
}
public int Write(byte[] buffer, int offset, int length)
{
int write = Math.Min(length, Available);
System.Buffer.BlockCopy(buffer, offset, Buffer, Length, write);
Length += write;
return write;
}
public void Release()
{
lock (_pool)
{
_pool.Push(this);
ReleaseBuffer(Buffer);
}
}
}
}
[Serializable]
public sealed class CapacityExceededException : Exception
{
public CapacityExceededException()
: base("Too much data pending.")
{
}
}
}