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ModernUO
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ModernUO
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WarrentyExpired
ce9983b081
#W# Added: I am now tracking monster kills. Points are based on mob fame. Also added a nice [StatusBar command.
2026-10-03 18:32:43 -04:00
..
Buffers
Client
Collections
Comparers
Compression
Configuration
Console
ContextMenus
Diagnostics
fix: harden idle-sleep scheduling against bad config and misattributed saves (
#2567
)
2026-08-09 22:05:18 -07:00
Events
Exceptions
GarbageCollection
Geometry
Items
fix: Removes side effects from locked down items, decaying houses, bracelet of binding, and builds (
#2608
)
2026-09-06 09:39:00 -07:00
Json
Localization
Maps
#W# Change: Change Veridia's map rule set.
2026-09-27 12:56:07 -04:00
Menus
Migrations
Mobiles
#W# Added: I am now tracking monster kills. Points are based on mob fame. Also added a nice [StatusBar command.
2026-10-03 18:32:43 -04:00
Network
feat(network): lean base pools (
#2641
)
2026-09-20 00:24:15 -07:00
PropertyList
fix: OPL revision hash collided on reordered and repeated properties (
#2615
)
2026-09-06 21:32:12 -07:00
Random
Regions
Serialization
fix: world save failure handling — no partial snapshots, no worker crash, staged publication (
#2612
)
2026-09-06 13:46:14 -07:00
Targeting
Text
fix: TextDefinition was uneditable in the props gump, and
where
parsed constants its own way (
#2624
)
2026-09-10 19:36:30 -07:00
TileMatrix
Timer
perf: Sleep the event loop when idle. Fixes networking micro-stalls. Adds event loop instrumentation. (
#2559
)
2026-08-09 13:24:59 -07:00
TimeZones
Utilities
World
fix: world save failure handling — no partial snapshots, no worker crash, staged publication (
#2612
)
2026-09-06 13:46:14 -07:00
AssemblyHandler.cs
Attributes.cs
CityInfo.cs
Commands.cs
Effects.cs
EntityFinalizationTracker.cs
EventLoopTasks.cs
perf: Sleep the event loop when idle. Fixes networking micro-stalls. Adds event loop instrumentation. (
#2559
)
2026-08-09 13:24:59 -07:00
ExpansionInfo.cs
FeatureFlags.cs
Guild.cs
HuePicker.cs
IAccount.cs
IEntity.cs
Interfaces.cs
IVirtualCheckGump.cs
KeywordList.cs
Main.cs
fix: stop the idle-sleep backoff tripping on healthy hosts (
#2572
)
2026-08-13 19:58:03 -07:00
MessageType.cs
Module.cs
Party.cs
Poison.cs
Prompt.cs
Race.cs
SecureTrade.cs
Serial.cs
Server.csproj
feat(network): lean base pools (
#2641
)
2026-09-20 00:24:15 -07:00
Skills.cs
TileData.cs
TileList.cs