## Breaking Change
* Removes `SerializableFieldAttrAttribute` in favor of `SerializedPropertyAttr`.
## Important Change
* Adds `SerializedCommandProperty`
Example:
```cs
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private Mobile _completedBy;
```
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|---|---|---|
| .. | ||
| BaseEquipableLight.cs | ||
| BaseLight.cs | ||
| Brazier.cs | ||
| BrazierTall.cs | ||
| Candelabra.cs | ||
| CandelabraStand.cs | ||
| Candle.cs | ||
| CandleLarge.cs | ||
| CandleLong.cs | ||
| CandleShort.cs | ||
| CandleSkull.cs | ||
| DarkSource.cs | ||
| HangingLantern.cs | ||
| HeatingStand.cs | ||
| LampPost1.cs | ||
| LampPost2.cs | ||
| LampPost3.cs | ||
| Lantern.cs | ||
| LightSource.cs | ||
| PaperLantern.cs | ||
| RedHangingLantern.cs | ||
| RoundPaperLantern.cs | ||
| ShojiLantern.cs | ||
| Torch.cs | ||
| WallSconce.cs | ||
| WallTorch.cs | ||
| WhiteHangingLantern.cs | ||