- [X] Moved packets from objects to functions - [X] Fixed bug where characters were showing up with their modded names in the character list Bumps release version
40 lines
1.8 KiB
C#
40 lines
1.8 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: NetworkSocket.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Net.Sockets;
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using System.Threading.Tasks;
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namespace Server.Network
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{
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public class NetworkSocket : ISocket
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{
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public Socket Connection { get; }
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public EndPoint LocalEndPoint => Connection.LocalEndPoint;
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public EndPoint RemoteEndPoint => Connection.RemoteEndPoint;
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public NetworkSocket(Socket connection) => Connection = connection;
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public Task<int> SendAsync(IList<ArraySegment<byte>> buffers, SocketFlags flags) =>
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Connection.SendAsync(buffers, flags);
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public Task<int> ReceiveAsync(IList<ArraySegment<byte>> buffers, SocketFlags flags) =>
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Connection.ReceiveAsync(buffers, flags);
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public void Shutdown(SocketShutdown how) => Connection.Shutdown(how);
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}
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}
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