ModernUO/Projects/Server/Json/Converters/WorldLocationConverter.cs
2020-09-26 22:38:50 -07:00

189 lines
6.4 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: WorldLocationConverter.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Server.Json
{
public class WorldLocationConverter : JsonConverter<WorldLocation>
{
private static Point3DConverter _point3DConverter;
private static MapConverter _mapConverter;
private WorldLocation DeserializeArray(ref Utf8JsonReader reader)
{
Span<int> data = stackalloc int[3];
var count = 0;
var hasMap = false;
Map map = null;
while (true)
{
reader.Read();
if (reader.TokenType == JsonTokenType.EndArray)
{
break;
}
if (reader.TokenType == JsonTokenType.Number)
{
if (count < 3)
{
data[count] = reader.GetInt32();
}
else if (count == 3)
{
map = Map.Maps[reader.GetInt32()];
hasMap = true;
}
count++;
}
if (reader.TokenType == JsonTokenType.String)
{
var key = reader.GetString();
if (count != 3 || hasMap)
{
throw new JsonException($"Value {key} is not valid for this element.");
}
map = Map.Parse(key);
hasMap = true;
break;
}
}
if (!hasMap || count != 3)
{
throw new JsonException("WorldLocation must be an array of x, y, z, and map");
}
return new WorldLocation(data[0], data[1], data[2], map);
}
private WorldLocation DeserializeObj(ref Utf8JsonReader reader, JsonSerializerOptions options)
{
Span<int> data = stackalloc int[3];
var count = 0;
var hasLoc = false;
var hasXYZ = false;
var hasMap = false;
Map map = null;
while (true)
{
reader.Read();
if (reader.TokenType == JsonTokenType.EndObject)
{
break;
}
if (reader.TokenType != JsonTokenType.PropertyName)
{
throw new JsonException("Invalid Json structure for WorldLocation object");
}
var key = reader.GetString();
var i = key switch
{
"x" => 0,
"y" => 1,
"z" => 2,
"loc" => 3,
"map" => 4,
_ => 5
};
if (i == 5)
{
continue;
}
reader.Read();
if (i < 3)
{
if (hasLoc)
{
throw new JsonException("WorldLocation must have loc or x, y, z, but not both");
}
if (reader.TokenType != JsonTokenType.Number)
{
throw new JsonException($"Value for {key} must be a number");
}
hasXYZ = true;
data[i] = reader.GetInt32();
continue;
}
if (i == 3)
{
if (hasXYZ)
{
throw new JsonException("WorldLocation must have loc or x, y, z, but not both");
}
hasLoc = true;
_point3DConverter ??= new Point3DConverter();
var loc = _point3DConverter.Read(ref reader, typeof(Point3D), options);
data[0] = loc.X;
data[1] = loc.Y;
data[2] = loc.Z;
count = 3;
continue;
}
_mapConverter ??= new MapConverter();
map = _mapConverter.Read(ref reader, typeof(Map), options);
hasMap = true;
}
if (!hasMap || count != 3)
{
throw new JsonException("WorldLocation must have an x, y, z, and map properties");
}
return new WorldLocation(data[0], data[1], data[2], map);
}
public override WorldLocation Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) =>
reader.TokenType switch
{
JsonTokenType.StartArray => DeserializeArray(ref reader),
JsonTokenType.StartObject => DeserializeObj(ref reader, options),
_ => throw new JsonException("Invalid Json for Point3D")
};
public override void Write(Utf8JsonWriter writer, WorldLocation value, JsonSerializerOptions options)
{
writer.WriteStartArray();
writer.WriteNumberValue(value.X);
writer.WriteNumberValue(value.Y);
writer.WriteNumberValue(value.Z);
writer.WriteStringValue(value.Map.ToString());
writer.WriteEndArray();
}
}
}