ModernUO/Projects/Server/Targeting/MultiTarget.cs
2020-09-12 15:31:21 -07:00

31 lines
730 B
C#

using Server.Network;
namespace Server.Targeting
{
public abstract class MultiTarget : Target
{
protected MultiTarget(
int multiID, Point3D offset, int range = 10, bool allowGround = true,
TargetFlags flags = TargetFlags.None
)
: base(range, allowGround, flags)
{
MultiID = multiID;
Offset = offset;
}
public int MultiID { get; set; }
public Point3D Offset { get; set; }
public override Packet GetPacketFor(NetState ns)
{
if (ns.HighSeas)
{
return new MultiTargetReqHS(this);
}
return new MultiTargetReq(this);
}
}
}