91 lines
2.3 KiB
C#
91 lines
2.3 KiB
C#
using ModernUO.Serialization;
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using Server.Items;
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namespace Server.Mobiles;
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[SerializationGenerator(0, false)]
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public partial class TavaraSewel : BaseCreature
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{
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[Constructible]
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public TavaraSewel() : base(AIType.AI_Melee)
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{
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Title = "the Cursed";
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Hue = 0x8838;
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Female = true;
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Body = 0x191;
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AddItem(new Kilt(0x59C));
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AddItem(new Sandals(0x599));
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var kryss = new Kryss();
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var buckler = new Buckler();
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var gloves = new RingmailGloves();
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var chest = new FemalePlateChest();
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kryss.Hue = 0x96F;
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kryss.Movable = false;
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buckler.Hue = 0x96F;
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buckler.Movable = false;
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gloves.Hue = 0x599;
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chest.Hue = 0x96F;
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AddItem(kryss);
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AddItem(buckler);
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AddItem(gloves);
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AddItem(chest);
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SetStr(111, 120);
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SetDex(111, 120);
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SetInt(111, 120);
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SetHits(180, 207);
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SetStam(126, 150);
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SetMana(0);
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SetDamage(13, 16);
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SetResistance(ResistanceType.Physical, 25, 30);
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SetResistance(ResistanceType.Fire, 25, 30);
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SetResistance(ResistanceType.Cold, 50, 60);
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SetResistance(ResistanceType.Poison, 25, 35);
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SetResistance(ResistanceType.Energy, 25, 35);
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SetSkill(SkillName.Fencing, 90.1, 100.0);
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SetSkill(SkillName.Tactics, 90.1, 100.0);
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SetSkill(SkillName.MagicResist, 80.1, 90.0);
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SetSkill(SkillName.Anatomy, 90.1, 100.0);
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Fame = 5000;
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Karma = -1000;
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}
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public override bool ShowFameTitle => false;
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public override bool DeleteCorpseOnDeath => true;
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public override string DefaultName => "Tavara Sewel";
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public override bool AlwaysMurderer => true;
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public override int GetIdleSound() => 0x27F;
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public override int GetAngerSound() => 0x258;
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public override int GetDeathSound() => 0x25B;
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public override int GetHurtSound() => 0x257;
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public override bool OnBeforeDeath()
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{
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var gold = new Gold(Utility.RandomMinMax(190, 230));
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gold.MoveToWorld(Location, Map);
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if (Utility.Random(3) == 0)
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{
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var journal = Loot.RandomTavarasJournal();
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journal.MoveToWorld(Location, Map);
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}
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Effects.SendLocationEffect(Location, Map, 0x376A, 10, 1);
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return true;
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}
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}
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