ModernUO/Scripts/Engines/Harvest/Core/HarvestTarget.cs
2009-08-09 21:56:10 +00:00

107 lines
No EOL
3.1 KiB
C#

using System;
using Server;
using Server.Items;
using Server.Targeting;
using Server.Multis;
using Server.Mobiles;
using Server.Engines.Quests;
using Server.Engines.Quests.Hag;
namespace Server.Engines.Harvest
{
public class HarvestTarget : Target
{
private Item m_Tool;
private HarvestSystem m_System;
public HarvestTarget( Item tool, HarvestSystem system ) : base( -1, true, TargetFlags.None )
{
m_Tool = tool;
m_System = system;
DisallowMultis = true;
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( m_System is Mining && targeted is StaticTarget )
{
int itemID = ((StaticTarget)targeted).ItemID;
// grave
if ( itemID == 0xED3 || itemID == 0xEDF || itemID == 0xEE0 || itemID == 0xEE1 || itemID == 0xEE2 || itemID == 0xEE8 )
{
PlayerMobile player = from as PlayerMobile;
if ( player != null )
{
QuestSystem qs = player.Quest;
if ( qs is WitchApprenticeQuest )
{
FindIngredientObjective obj = qs.FindObjective( typeof( FindIngredientObjective ) ) as FindIngredientObjective;
if ( obj != null && !obj.Completed && obj.Ingredient == Ingredient.Bones )
{
player.SendLocalizedMessage( 1055037 ); // You finish your grim work, finding some of the specific bones listed in the Hag's recipe.
obj.Complete();
return;
}
}
}
}
}
if ( m_System is Lumberjacking && targeted is IChopable )
((IChopable)targeted).OnChop( from );
else if ( m_System is Lumberjacking && targeted is IAxe && m_Tool is BaseAxe )
{
IAxe obj = (IAxe)targeted;
Item item = (Item)targeted;
if ( !item.IsChildOf( from.Backpack ) )
from.SendLocalizedMessage( 1062334 ); // This item must be in your backpack to be used.
else if ( obj.Axe( from, (BaseAxe)m_Tool ) )
from.PlaySound( 0x13E );
}
else if ( m_System is Lumberjacking && targeted is ICarvable )
((ICarvable)targeted).Carve( from, (Item)m_Tool );
else if ( m_System is Lumberjacking && FurnitureAttribute.Check( targeted as Item ) )
DestroyFurniture( from, (Item)targeted );
else if ( m_System is Mining && targeted is TreasureMap )
((TreasureMap)targeted).OnBeginDig( from );
else
m_System.StartHarvesting( from, m_Tool, targeted );
}
private void DestroyFurniture( Mobile from, Item item )
{
if ( !from.InRange( item.GetWorldLocation(), 3 ) )
{
from.SendLocalizedMessage( 500446 ); // That is too far away.
return;
}
else if ( !item.IsChildOf( from.Backpack ) && !item.Movable )
{
from.SendLocalizedMessage( 500462 ); // You can't destroy that while it is here.
return;
}
from.SendLocalizedMessage( 500461 ); // You destroy the item.
Effects.PlaySound( item.GetWorldLocation(), item.Map, 0x3B3 );
if ( item is Container )
{
if ( item is TrapableContainer )
(item as TrapableContainer).ExecuteTrap( from );
((Container)item).Destroy();
}
else
{
item.Delete();
}
}
}
}