Pigments of Tokuno have also have heritage items and special material "baseclothing" added. Bag of Sending was corrected for a client change that broke the localization FetidEssence, InterredGrizzle, PerstilentBandage corrected in prep for ML champ spawns. Ilhenir corrected in various ways, imcluding unique drop added to replace the "undiscovered" unique its suppoed to drop. Pestilence added to the spawn types for champs. PlayerMobile modified to reflect new champ spawn titles.
283 lines
No EOL
7.2 KiB
C#
283 lines
No EOL
7.2 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server;
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using Server.ContextMenus;
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using Server.Targeting;
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using Server.Network;
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namespace Server.Items
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{
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public enum BagOfSendingHue
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{
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Yellow,
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Blue,
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Red
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}
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public class BagOfSending : Item, TranslocationItem
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{
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public static BagOfSendingHue RandomHue()
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{
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switch ( Utility.Random( 3 ) )
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{
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case 0: return BagOfSendingHue.Yellow;
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case 1: return BagOfSendingHue.Blue;
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default: return BagOfSendingHue.Red;
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}
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}
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private int m_Charges;
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private int m_Recharges;
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private BagOfSendingHue m_BagOfSendingHue;
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[CommandProperty( AccessLevel.GameMaster )]
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public int Charges
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{
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get{ return m_Charges; }
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set
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{
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if ( value > this.MaxCharges )
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m_Charges = this.MaxCharges;
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else if ( value < 0 )
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m_Charges = 0;
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else
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m_Charges = value;
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InvalidateProperties();
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}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int Recharges
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{
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get{ return m_Recharges; }
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set
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{
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if ( value > this.MaxRecharges )
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m_Recharges = this.MaxRecharges;
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else if ( value < 0 )
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m_Recharges = 0;
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else
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m_Recharges = value;
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InvalidateProperties();
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}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int MaxCharges{ get{ return 30; } }
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[CommandProperty( AccessLevel.GameMaster )]
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public int MaxRecharges{ get{ return 255; } }
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public string TranslocationItemName{ get{ return "bag of sending"; } }
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public override int LabelNumber{ get{ return 1054104; } } // a bag of sending
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[CommandProperty( AccessLevel.GameMaster )]
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public BagOfSendingHue BagOfSendingHue
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{
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get{ return m_BagOfSendingHue; }
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set
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{
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m_BagOfSendingHue = value;
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switch ( value )
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{
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case BagOfSendingHue.Yellow: this.Hue = 0x8A5; break;
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case BagOfSendingHue.Blue: this.Hue = 0x8AD; break;
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case BagOfSendingHue.Red: this.Hue = 0x89B; break;
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}
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}
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}
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[Constructable]
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public BagOfSending() : this( RandomHue() )
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{
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}
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[Constructable]
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public BagOfSending( BagOfSendingHue hue ) : base( 0xE76 )
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{
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Weight = 2.0;
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this.BagOfSendingHue = hue;
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m_Charges = Utility.RandomMinMax( 3, 9 );
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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list.Add( 1060741, m_Charges.ToString() ); // charges: ~1_val~
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}
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public override void OnSingleClick( Mobile from )
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{
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base.OnSingleClick( from );
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LabelTo( from, 1060741, m_Charges.ToString() ); // charges: ~1_val~
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}
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public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
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{
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base.GetContextMenuEntries( from, list );
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if ( from.Alive )
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list.Add( new UseBagEntry( this, Charges > 0 && IsChildOf( from.Backpack ) ) );
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}
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private class UseBagEntry : ContextMenuEntry
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{
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private BagOfSending m_Bag;
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public UseBagEntry( BagOfSending bag, bool enabled ) : base( 6189 )
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{
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m_Bag = bag;
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if ( !enabled )
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Flags |= CMEFlags.Disabled;
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}
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public override void OnClick()
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{
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if ( m_Bag.Deleted )
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return;
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Mobile from = Owner.From;
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if ( from.CheckAlive() )
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m_Bag.OnDoubleClick( from );
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}
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}
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public override void OnDoubleClick( Mobile from )
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{
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if( from.Region.IsPartOf( typeof( Regions.Jail ) ) )
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{
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from.SendMessage( "You may not do that in jail." );
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}
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else if( !this.IsChildOf( from.Backpack ) )
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{
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MessageHelper.SendLocalizedMessageTo(this, from, 1062334, 0x59); // The bag of sending must be in your backpack.
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}
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else if( this.Charges == 0 )
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{
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MessageHelper.SendLocalizedMessageTo( this, from, 1042544, 0x59 ); // This item is out of charges.
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}
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else
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{
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from.Target = new SendTarget( this );
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}
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}
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private class SendTarget : Target
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{
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private BagOfSending m_Bag;
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public SendTarget( BagOfSending bag ) : base( -1, false, TargetFlags.None )
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{
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m_Bag = bag;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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if ( m_Bag.Deleted )
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return;
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if( from.Region.IsPartOf( typeof( Regions.Jail ) ) )
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{
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from.SendMessage( "You may not do that in jail." );
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}
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else if( !m_Bag.IsChildOf( from.Backpack ) )
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{
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MessageHelper.SendLocalizedMessageTo(m_Bag, from, 1062334, 0x59); // The bag of sending must be in your backpack. 1054107 is gone from client, using generic response
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}
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else if ( m_Bag.Charges == 0 )
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{
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MessageHelper.SendLocalizedMessageTo( m_Bag, from, 1042544, 0x59 ); // This item is out of charges.
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}
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else if ( targeted is Item )
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{
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Item item = (Item)targeted;
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int reqCharges = (int)Math.Max( 1, Math.Ceiling( item.TotalWeight / 10.0 ) );
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if ( !item.IsChildOf( from.Backpack ) )
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{
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MessageHelper.SendLocalizedMessageTo(m_Bag, from, 1054152, 0x59); // You may only send items from your backpack to your bank box.
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}
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else if ( item is BagOfSending || item is Container )
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{
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from.Send( new AsciiMessage( m_Bag.Serial, m_Bag.ItemID, MessageType.Regular, 0x3B2, 3, "", "You cannot send a container through the bag of sending." ) );
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}
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else if ( item.LootType == LootType.Cursed )
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{
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MessageHelper.SendLocalizedMessageTo( m_Bag, from, 1054108, 0x59 ); // The bag of sending rejects the cursed item.
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}
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else if ( !item.VerifyMove( from ) || item is Server.Engines.Quests.QuestItem )
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{
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MessageHelper.SendLocalizedMessageTo( m_Bag, from, 1054109, 0x59 ); // The bag of sending rejects that item.
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}
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else if ( Spells.SpellHelper.IsDoomGauntlet( from.Map, from.Location ) )
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{
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from.SendLocalizedMessage( 1062089 ); // You cannot use that here.
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}
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else if ( !from.BankBox.TryDropItem( from, item, false ) )
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{
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MessageHelper.SendLocalizedMessageTo( m_Bag, from, 1054110, 0x59 ); // Your bank box is full.
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}
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else if ( Core.ML && reqCharges > m_Bag.Charges )
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{
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from.SendLocalizedMessage( 1079932 ); //You don't have enough charges to send that much weight
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}
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else
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{
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m_Bag.Charges -= (Core.ML ? reqCharges : 1);
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MessageHelper.SendLocalizedMessageTo( m_Bag, from, 1054150, 0x59 ); // The item was placed in your bank box.
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}
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}
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}
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}
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public BagOfSending( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( (int) 1 ); // version
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writer.WriteEncodedInt( (int) m_Recharges );
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writer.WriteEncodedInt( (int) m_Charges );
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writer.WriteEncodedInt( (int) m_BagOfSendingHue );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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switch ( version )
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{
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case 1:
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{
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m_Recharges = reader.ReadEncodedInt();
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goto case 0;
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}
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case 0:
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{
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m_Charges = Math.Min( reader.ReadEncodedInt(), MaxCharges );
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m_BagOfSendingHue = (BagOfSendingHue) reader.ReadEncodedInt();
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break;
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}
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}
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}
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}
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} |