http://www.runuo.com/community/threads/ready-missing-system-message-your-pet-looks-happier.450209/ Not all powerscrolls do drop - Ninjitsu, Bushido etc. http://www.runuo.com/community/threads/ready-not-all-powerscrolls-do-drop.459974/ Savage Kin Paint Wrong Skill Requirement + Wrong Success Chance http://www.runuo.com/community/threads/ready-savage-kin-paint-wrong-skill-requirement-wrong-success-chance.455360/ Hag Quest - Stew, can't eat it http://www.runuo.com/community/threads/ready-hag-quest-stew.454406/ Giant Blue Beetles shouldn't need beating into submission after being tamed once http://www.runuo.com/community/threads/ready-giant-blue-beetles.450205/ Greater Dragon Fame/Karma Doesn't Match OSI http://www.runuo.com/community/threads/ready-greater-dragon-fame-karma-doesnt-match-osi.472206/ Resizing Houses, you can resize a house by using a command under the house sign http://www.runuo.com/community/threads/ready-resizing-houses.414762/ Crafted Shield Resists are wrong on RunUO http://www.runuo.com/community/threads/ready-crafted-shield-resists.454186/ Yomotsu Mines, you should not be able to recall out of there. http://www.runuo.com/community/threads/ready-yomotsu-mines.445486/ Missing Necro Icons in the Buff/Debuff Bar http://www.runuo.com/community/threads/ready-missing-necro-icons-in-the-buff-debuff-bar.450872/ Chivalry Spells, you are allowed to attempt casting of spells outside of your skill range without a system message http://www.runuo.com/community/threads/ready-chivalry-spells.450757/ Tinker tools use a different graphic on OSI http://www.runuo.com/community/threads/ready-tinker-tools.460690/ Tinkering should not be required when crafted a Tetsubo http://www.runuo.com/community/threads/ready-wrong-skill-requirement-carpentry-wrong-success-chances.455342/ Carpentry-Small+Large Beds -Wrong Success Chance http://www.runuo.com/community/threads/ready-carpentry-small-large-beds-wrong-success-chance.455794/ Telekinesis, various changes to behaviour with items http://www.runuo.com/community/threads/ready-telekinesis.455250/ Forensic Evaluation Various issues http://www.runuo.com/community/threads/ready-forensic-evaluation-various-issues-merged.458700/ Animate Dead Corpses, you cannot carve the corpse after it's used http://www.runuo.com/community/threads/ready-animate-dead-corpses.453823/ You should be able to use begging skill while riding http://www.runuo.com/community/threads/ready-begging-while-riding.466174/ Crafting Mod Lower Requirements should only appear on shields http://www.runuo.com/community/threads/ready-crafting-mod-lower-requirements.452112/ You should be revealed While Taking Poison/Strangle Damage http://www.runuo.com/community/threads/ready-you-never-reveal-while-taking-poison-strangle-damage.456946/ Insurance messages don't do the math! http://www.runuo.com/community/threads/ready-insurance-messages-dont-do-the-math.454928/ Slayers should work on area of effect spells http://www.runuo.com/community/threads/ready-slayers-should-work-on-area-of-effect-spells.448774/ You should not be able to use any travel spell in Heartwood http://www.runuo.com/community/threads/ready-heartwood.457379/ Welcome Back To The House Friend message does not show post-AoS http://www.runuo.com/community/threads/ready-welcome-back-to-the-house-friend.415924/ Giant Beetle speed should be very fast when magery spells are cast on it http://www.runuo.com/community/threads/ready-giant-beetle.417848/
125 lines
No EOL
2.7 KiB
C#
125 lines
No EOL
2.7 KiB
C#
using System;
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using Server;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "a fire beetle corpse" )]
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[Server.Engines.Craft.Forge]
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public class FireBeetle : BaseMount
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{
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public override bool SubdueBeforeTame{ get{ return true; } } // Must be beaten into submission
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public override bool StatLossAfterTame{ get{ return true; } }
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public virtual double BoostedSpeed{ get{ return 0.1; } }
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public override bool ReduceSpeedWithDamage{ get{ return false; } }
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[Constructable]
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public FireBeetle() : base( "a fire beetle", 0xA9, 0x3E95, AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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SetStr( 300 );
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SetDex( 100 );
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SetInt( 500 );
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SetHits( 200 );
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SetDamage( 7, 20 );
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SetDamageType( ResistanceType.Physical, 0 );
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SetDamageType( ResistanceType.Fire, 100 );
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SetResistance( ResistanceType.Physical, 40 );
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SetResistance( ResistanceType.Fire, 70, 75 );
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SetResistance( ResistanceType.Cold, 10 );
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SetResistance( ResistanceType.Poison, 30 );
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SetResistance( ResistanceType.Energy, 30 );
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SetSkill( SkillName.MagicResist, 90.0 );
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SetSkill( SkillName.Tactics, 100.0 );
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SetSkill( SkillName.Wrestling, 100.0 );
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Fame = 4000;
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Karma = -4000;
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Tamable = true;
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ControlSlots = 3;
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MinTameSkill = 93.9;
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PackItem( new SulfurousAsh( Utility.RandomMinMax( 16, 25 ) ) );
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PackItem( new IronIngot( 2 ) );
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Hue = 0x489;
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}
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public override void OnHarmfulSpell( Mobile from )
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{
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if ( !Controlled && ControlMaster == null )
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CurrentSpeed = BoostedSpeed;
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}
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public override void OnCombatantChange()
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{
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if ( Combatant == null && !Controlled && ControlMaster == null )
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CurrentSpeed = PassiveSpeed;
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}
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public override bool OverrideBondingReqs()
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{
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return true;
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}
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public override int GetAngerSound()
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{
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return 0x21D;
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}
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public override int GetIdleSound()
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{
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return 0x21D;
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}
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public override int GetAttackSound()
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{
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return 0x162;
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}
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public override int GetHurtSound()
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{
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return 0x163;
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}
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public override int GetDeathSound()
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{
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return 0x21D;
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}
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public override int Meat{ get{ return 16; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
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public override double GetControlChance( Mobile m, bool useBaseSkill )
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{
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return 1.0;
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}
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public FireBeetle( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if( version == 0 )
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Hue = 0x489;
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}
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}
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} |