ModernUO/Projects/UOContent/Skills/Stealing.cs

514 lines
18 KiB
C#

using System;
using System.Collections.Generic;
using ModernUO.CodeGeneratedEvents;
using Server.Engines.ConPVP;
using Server.Engines.Stealables;
using Server.Factions;
using Server.Items;
using Server.Mobiles;
using Server.Spells;
using Server.Spells.Fifth;
using Server.Spells.Ninjitsu;
using Server.Spells.Seventh;
using Server.Targeting;
namespace Server.SkillHandlers;
public static class Stealing
{
public static bool ClassicMode { get; private set; }
public static bool SuspendOnMurder { get; private set; }
public static int MaxWeightToSteal { get; private set; }
public static bool CanStealContainers { get; private set; }
public static void Configure()
{
ClassicMode = ServerConfiguration.GetSetting("stealing.classicMode", !Core.AOS);
SuspendOnMurder = ServerConfiguration.GetSetting("stealing.suspendOnMurder", !Core.AOS);
CanStealContainers = ServerConfiguration.GetSetting("stealing.canStealContainers", !Core.AOS);
MaxWeightToSteal = ServerConfiguration.GetSetting("stealing.maxWeightToSteal", 10);
}
public static void Initialize()
{
SkillInfo.Table[33].Callback = OnUse;
}
public static bool IsInGuild(Mobile m) => m is PlayerMobile mobile && mobile.NpcGuild == NpcGuild.ThievesGuild;
public static bool IsInnocentTo(Mobile from, Mobile to) => Notoriety.Compute(from, to) == Notoriety.Innocent;
public static bool IsEmptyHanded(Mobile from) =>
from.FindItemOnLayer(Layer.OneHanded) == null && from.FindItemOnLayer(Layer.TwoHanded) == null;
public static TimeSpan OnUse(Mobile m)
{
if (!IsEmptyHanded(m))
{
m.SendLocalizedMessage(1005584); // Both hands must be free to steal.
}
else if (m.Region.IsPartOf<SafeZone>())
{
m.SendMessage("You may not steal in this area.");
}
else
{
m.Target = new StealingTarget(m);
m.RevealingAction();
m.SendLocalizedMessage(502698); // Which item do you want to steal?
}
return TimeSpan.FromSeconds(30.0);
}
private class StealingTarget : Target
{
private readonly Mobile _thief;
public StealingTarget(Mobile thief) : base(1, false, TargetFlags.None)
{
_thief = thief;
AllowNonlocal = true;
}
protected override void OnTargetCancel(Mobile from, TargetCancelType cancelType)
{
from.NextSkillTime = Core.TickCount;
}
private Item TryStealItem(Item toSteal, ref bool caught)
{
Item stolen = null;
var root = toSteal.RootParent;
var mobRoot = root as Mobile;
var rootIsPlayer = mobRoot?.Player == true;
var si = toSteal.Parent == null || !toSteal.Movable
? StealableArtifacts.GetStealableInstance(toSteal)
: null;
if (!IsEmptyHanded(_thief))
{
_thief.SendLocalizedMessage(1005584); // Both hands must be free to steal.
}
else if (_thief.Region.IsPartOf<SafeZone>())
{
_thief.SendMessage("You may not steal in this area.");
}
else if ((_thief as PlayerMobile)?.Young == true && (rootIsPlayer || mobRoot is BaseCreature))
{
_thief.SendLocalizedMessage(502700); // You cannot steal from people or monsters right now. Practice on chests and barrels.
}
else if (rootIsPlayer && !IsInGuild(_thief))
{
_thief.SendLocalizedMessage(1005596); // You must be in the thieves guild to steal from other players.
}
else if (SuspendOnMurder && rootIsPlayer && IsInGuild(_thief) && _thief.Kills > 0)
{
_thief.SendLocalizedMessage(502706); // You are currently suspended from the thieves guild.
}
else if ((mobRoot as PlayerMobile)?.Young == true)
{
_thief.SendLocalizedMessage(502699); // You cannot steal from the Young.
}
else if ((root as BaseVendor)?.IsInvulnerable == true)
{
_thief.SendLocalizedMessage(1005598); // You can't steal from shopkeepers.
}
else if (root is PlayerVendor)
{
_thief.SendLocalizedMessage(502709); // You can't steal from vendors.
}
else if (!_thief.CanSee(toSteal))
{
_thief.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (toSteal is Sigil sig)
{
var pl = PlayerState.Find(_thief);
var faction = pl?.Faction;
if (!_thief.InRange(sig.GetWorldLocation(), 1))
{
_thief.SendLocalizedMessage(502703); // You must be standing next to an item to steal it.
}
else if (root != null) // not on the ground
{
_thief.SendLocalizedMessage(502710); // You can't steal that!
}
else if (faction == null)
{
_thief.SendLocalizedMessage(1005588); // You must join a faction to do that
}
else if (!_thief.CanBeginAction<IncognitoSpell>())
{
_thief.SendLocalizedMessage(1010581); // You cannot steal the sigil when you are incognito
}
else if (DisguisePersistence.IsDisguised(_thief))
{
_thief.SendLocalizedMessage(1010583); // You cannot steal the sigil while disguised
}
else if (!_thief.CanBeginAction<PolymorphSpell>())
{
_thief.SendLocalizedMessage(1010582); // You cannot steal the sigil while polymorphed
}
else if (TransformationSpellHelper.UnderTransformation(_thief))
{
_thief.SendLocalizedMessage(1061622); // You cannot steal the sigil while in that form.
}
else if (AnimalForm.UnderTransformation(_thief))
{
_thief.SendLocalizedMessage(1063222); // You cannot steal the sigil while mimicking an animal.
}
else if (pl.IsLeaving)
{
// You are currently quitting a faction and cannot steal the town sigil
_thief.SendLocalizedMessage(1005589);
}
else if (sig.IsBeingCorrupted && sig.LastMonolith.Faction == faction)
{
_thief.SendLocalizedMessage(1005590); // You cannot steal your own sigil
}
else if (sig.IsPurifying)
{
_thief.SendLocalizedMessage(1005592); // You cannot steal this sigil until it has been purified
}
else if (!_thief.CheckTargetSkill(SkillName.Stealing, toSteal, 80.0, 80.0))
{
_thief.SendLocalizedMessage(1005594); // You do not have enough skill to steal the sigil
}
else if (Sigil.ExistsOn(_thief))
{
// The sigil has gone back to its home location because you already have a sigil.
_thief.SendLocalizedMessage(1010258);
}
else if (_thief.Backpack?.CheckHold(_thief, sig, false, true) != true)
{
// The sigil has gone home because your backpack is full
_thief.SendLocalizedMessage(1010259);
}
else
{
if (sig.IsBeingCorrupted)
{
sig.GraceStart = Core.Now; // begin grace period
}
_thief.SendLocalizedMessage(1010586); // YOU STOLE THE SIGIL!!! (woah, calm down now)
if (sig.LastMonolith?.Sigil != null)
{
sig.LastMonolith.Sigil = null;
sig.LastStolen = Core.Now;
}
return sig;
}
}
else if (_thief.Backpack?.CheckHold(_thief, toSteal, false, true) != true)
{
_thief.SendLocalizedMessage(1048147); // Your backpack can't hold anything else.
}
else if (si == null && (toSteal.Parent == null || !toSteal.Movable) || toSteal.LootType == LootType.Newbied ||
toSteal.CheckBlessed(mobRoot) || !CanStealContainers && si == null && toSteal is Container)
{
_thief.SendLocalizedMessage(502710); // You can't steal that!
}
else if (!_thief.InRange(toSteal.GetWorldLocation(), 1))
{
_thief.SendLocalizedMessage(502703); // You must be standing next to an item to steal it.
}
else if (si != null && _thief.Skills.Stealing.Value < 100.0)
{
// You're not skilled enough to attempt the theft of this item.
_thief.SendLocalizedMessage(1060025, "", 0x66D);
}
else if (toSteal.Parent is Mobile)
{
_thief.SendLocalizedMessage(1005585); // You cannot steal items which are equipped.
}
else if (root == _thief)
{
_thief.SendLocalizedMessage(502704); // You catch yourself red-handed.
}
else if (mobRoot?.AccessLevel > AccessLevel.Player)
{
_thief.SendLocalizedMessage(502710); // You can't steal that!
}
else if (mobRoot != null && !_thief.CanBeHarmful(mobRoot))
{
}
else if (root is Corpse)
{
_thief.SendLocalizedMessage(502710); // You can't steal that!
}
else
{
var w = toSteal.Weight + toSteal.TotalWeight;
if (w > MaxWeightToSteal)
{
// This item is too heavy to steal from someone's backpack.
_thief.SendLocalizedMessage(502722);
}
else
{
if (toSteal.Stackable && toSteal.Amount > 1)
{
var maxAmount = Math.Clamp(
(int)(_thief.Skills.Stealing.Value / 10.0 / toSteal.Weight),
1,
toSteal.Amount
);
var amount = Utility.RandomMinMax(1, maxAmount);
if (amount >= toSteal.Amount)
{
var pileWeight = (int)Math.Ceiling(toSteal.Weight * toSteal.Amount);
pileWeight *= 10;
if (_thief.CheckTargetSkill(
SkillName.Stealing,
toSteal,
pileWeight - 22.5,
pileWeight + 27.5
))
{
stolen = toSteal;
}
}
else
{
var pileWeight = (int)Math.Ceiling(toSteal.Weight * amount);
pileWeight *= 10;
if (_thief.CheckTargetSkill(
SkillName.Stealing,
toSteal,
pileWeight - 22.5,
pileWeight + 27.5
))
{
stolen = Mobile.LiftItemDupe(toSteal, toSteal.Amount - amount) ?? toSteal;
}
}
}
else
{
var iw = (int)Math.Ceiling(w);
iw *= 10;
if (_thief.CheckTargetSkill(SkillName.Stealing, toSteal, iw - 22.5, iw + 27.5))
{
stolen = toSteal;
}
}
if (stolen != null)
{
_thief.SendLocalizedMessage(502724); // You successfully steal the item.
if (si != null)
{
toSteal.Movable = true;
si.Item = null;
}
}
else
{
_thief.SendLocalizedMessage(502723); // You fail to steal the item.
}
caught = _thief.Skills.Stealing.Value < Utility.Random(150);
}
}
return stolen;
}
protected override void OnTarget(Mobile from, object target)
{
from.RevealingAction();
Item stolen = null;
IEntity root = null;
var caught = false;
if (target is Item item)
{
root = item.RootParent;
stolen = TryStealItem(item, ref caught);
}
else if (target is Mobile mobile)
{
var pack = mobile.Backpack;
if (pack?.Items.Count > 0)
{
root = mobile;
stolen = TryStealItem(pack.Items.RandomElement(), ref caught);
}
}
else
{
_thief.SendLocalizedMessage(502710); // You can't steal that!
}
var mobRoot = root as Mobile;
if (stolen != null)
{
from.AddToBackpack(stolen);
if (!(stolen is Container || stolen.Stackable))
{
StolenItem.Add(stolen, _thief, mobRoot);
}
}
var corpse = root as Corpse;
if (caught)
{
if (root == null || corpse?.IsCriminalAction(_thief) == true)
{
_thief.CriminalAction(false);
}
else if (mobRoot != null)
{
if (!IsInGuild(mobRoot) && IsInnocentTo(_thief, mobRoot))
{
_thief.CriminalAction(false);
}
var message = $"You notice {_thief.Name} trying to steal from {mobRoot.Name}.";
foreach (var ns in _thief.GetClientsInRange(8))
{
if (ns.Mobile != _thief)
{
ns.Mobile.SendMessage(message);
}
}
}
}
else if (corpse?.IsCriminalAction(_thief) == true)
{
_thief.CriminalAction(false);
}
if (mobRoot?.Player == true && _thief is PlayerMobile pm &&
IsInnocentTo(pm, mobRoot) && !IsInGuild(mobRoot))
{
pm.PermaFlags.Add(mobRoot);
pm.Delta(MobileDelta.Noto);
}
from.NextSkillTime = Core.TickCount + 10000; // 10 seconds cooldown
}
}
}
public class StolenItem
{
public static readonly TimeSpan StealTime = TimeSpan.FromMinutes(2.0);
private static readonly Queue<StolenItem> _queue = [];
public StolenItem(Item stolen, Mobile thief, Mobile victim)
{
Stolen = stolen;
Thief = thief;
Victim = victim;
Expires = Core.Now + StealTime;
}
public Item Stolen { get; }
public Mobile Thief { get; }
public Mobile Victim { get; }
public DateTime Expires { get; private set; }
public bool IsExpired => Core.Now >= Expires;
public static void Add(Item item, Mobile thief, Mobile victim)
{
Clean();
_queue.Enqueue(new StolenItem(item, thief, victim));
}
public static bool IsStolen(Item item)
{
Mobile victim = null;
return IsStolen(item, ref victim);
}
public static bool IsStolen(Item item, ref Mobile victim)
{
Clean();
foreach (var si in _queue)
{
if (si.Stolen == item && !si.IsExpired)
{
victim = si.Victim;
return true;
}
}
return false;
}
[OnEvent(nameof(PlayerMobile.PlayerDeathEvent))]
public static void ReturnOnDeath(Mobile killed)
{
Clean();
var corpse = killed.Corpse;
foreach (var si in _queue)
{
if (si.Stolen.RootParent != corpse || si.Victim == null || si.IsExpired)
{
continue;
}
if (si.Victim.AddToBackpack(si.Stolen))
{
si.Victim.SendLocalizedMessage(1010464); // the item that was stolen is returned to you.
}
else
{
si.Victim.SendLocalizedMessage(1010463); // the item that was stolen from you falls to the ground.
}
si.Expires = Core.Now; // such a hack
}
}
public static void Clean()
{
while (_queue.Count > 0)
{
var si = _queue.Peek();
if (!si.IsExpired)
{
break;
}
_queue.Dequeue();
}
}
}