ModernUO/Scripts/Items/Misc/Moonstone.cs
2006-06-15 04:14:30 +00:00

203 lines
No EOL
5 KiB
C#

using System;
using Server;
using Server.Network;
using Server.Mobiles;
namespace Server.Items
{
public enum MoonstoneType
{
Felucca, Trammel
}
public class Moonstone : Item
{
private MoonstoneType m_Type;
[CommandProperty( AccessLevel.GameMaster )]
public MoonstoneType Type
{
get
{
return m_Type;
}
set
{
m_Type = value;
InvalidateProperties();
}
}
public override int LabelNumber{ get{ return 1041490 + (int)m_Type; } }
[Constructable]
public Moonstone( MoonstoneType type ) : base( 0xF8B )
{
Weight = 1.0;
m_Type = type;
}
public Moonstone( Serial serial ) : base( serial )
{
}
public override void OnSingleClick( Mobile from )
{
if ( IsChildOf( from.Backpack ) )
{
Hue = Utility.RandomBirdHue();
ProcessDelta();
from.SendLocalizedMessage( 1005398 ); // The stone's substance shifts as you examine it.
}
base.OnSingleClick( from );
}
public override void OnDoubleClick( Mobile from )
{
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
else if ( from.Mounted )
{
from.SendLocalizedMessage( 1005399 ); // You can not bury a stone while you sit on a mount.
}
else if ( !from.Body.IsHuman )
{
from.SendLocalizedMessage( 1005400 ); // You can not bury a stone in this form.
}
else if ( Factions.Sigil.ExistsOn( from ) )
{
from.SendLocalizedMessage( 1061632 ); // You can't do that while carrying the sigil.
}
else if ( from.Map == GetTargetMap() || ( from.Map != Map.Trammel && from.Map != Map.Felucca ) )
{
from.SendLocalizedMessage( 1005401 ); // You cannot bury the stone here.
}
else if ( from is PlayerMobile && ((PlayerMobile)from).Young )
{
from.SendLocalizedMessage( 1049543 ); // You decide against traveling to Felucca while you are still young.
}
else if ( from.Kills >= 5 )
{
from.SendLocalizedMessage( 1005402 ); // The magic of the stone cannot be evoked by someone with blood on their hands.
}
else if ( from.Criminal )
{
from.SendLocalizedMessage( 1005403 ); // The magic of the stone cannot be evoked by the lawless.
}
else if ( !Region.Find( from.Location, from.Map ).IsDefault || !Region.Find( from.Location, GetTargetMap() ).IsDefault )
{
from.SendLocalizedMessage( 1005401 ); // You cannot bury the stone here.
}
else if ( !GetTargetMap().CanFit( from.Location, 16 ) )
{
from.SendLocalizedMessage( 1005408 ); // Something is blocking the facet gate exit.
}
else
{
Movable = false;
MoveToWorld( from.Location, from.Map );
from.Animate( 32, 5, 1, true, false, 0 );
new SettleTimer( this, from.Location, from.Map, GetTargetMap(), from ).Start();
}
}
public Map GetTargetMap()
{
return ( m_Type == MoonstoneType.Felucca ) ? Map.Felucca : Map.Trammel;
}
private class SettleTimer : Timer
{
private Item m_Stone;
private Point3D m_Location;
private Map m_Map, m_TargetMap;
private Mobile m_Caster;
private int m_Count;
public SettleTimer( Item stone, Point3D loc, Map map, Map targetMap, Mobile caster ) : base( TimeSpan.FromSeconds( 2.5 ), TimeSpan.FromSeconds( 1.0 ) )
{
m_Stone = stone;
m_Location = loc;
m_Map = map;
m_TargetMap = targetMap;
m_Caster = caster;
}
protected override void OnTick()
{
++m_Count;
if ( m_Count == 1 )
{
m_Stone.PublicOverheadMessage( MessageType.Regular, 0x3B2, 1005414 ); // The stone settles into the ground.
}
else if ( m_Count >= 10 )
{
m_Stone.Location = new Point3D( m_Stone.X, m_Stone.Y, m_Stone.Z - 1 );
if ( m_Count == 16 )
{
if ( !Region.Find( m_Location, m_Map ).IsDefault || !Region.Find( m_Location, m_TargetMap ).IsDefault )
{
m_Stone.Movable = true;
m_Caster.AddToBackpack( m_Stone );
Stop();
return;
}
else if ( !m_TargetMap.CanFit( m_Location, 16 ) )
{
m_Stone.Movable = true;
m_Caster.AddToBackpack( m_Stone );
Stop();
return;
}
int hue = m_Stone.Hue;
if ( hue == 0 )
hue = Utility.RandomBirdHue();
new MoonstoneGate( m_Location, m_TargetMap, m_Map, m_Caster, hue );
new MoonstoneGate( m_Location, m_Map, m_TargetMap, m_Caster, hue );
m_Stone.Delete();
Stop();
}
}
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( (int) m_Type );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_Type = (MoonstoneType)reader.ReadInt();
break;
}
}
}
}
}