ModernUO/Projects/Scripts/Engines/Quests/The Summoning/Items/SummoningAltar.cs
2019-12-30 12:16:35 -08:00

62 lines
No EOL
1 KiB
C#

using Server.Items;
using Server.Mobiles;
namespace Server.Engines.Quests.Doom
{
public class SummoningAltar : AbbatoirAddon
{
private BoneDemon m_Daemon;
[Constructible]
public SummoningAltar()
{
}
public SummoningAltar(Serial serial) : base(serial)
{
}
public BoneDemon Daemon
{
get => m_Daemon;
set
{
m_Daemon = value;
CheckDaemon();
}
}
public void CheckDaemon()
{
if (m_Daemon?.Alive != true)
{
m_Daemon = null;
Hue = 0;
}
else
{
Hue = 0x66D;
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Daemon);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_Daemon = reader.ReadMobile() as BoneDemon;
CheckDaemon();
}
}
}