ModernUO/Projects/Scripts/Items/Armor/Studded/HideGorget.cs
2019-12-30 12:16:35 -08:00

49 lines
No EOL
1.4 KiB
C#

namespace Server.Items
{
[Flippable(0x2B76, 0x316D)]
public class HideGorget : BaseArmor
{
[Constructible]
public HideGorget() : base(0x2B76) => Weight = 3.0;
public HideGorget(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Elf;
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 2;
public override int InitMinHits => 35;
public override int InitMaxHits => 45;
public override int AosStrReq => 15;
public override int OldStrReq => 15;
public override int ArmorBase => 15;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Weight == 2.0)
Weight = 1.0;
}
}
}