ModernUO/Projects/Scripts/Items/Minor Artifacts/ColdBlood.cs
2019-12-30 12:16:35 -08:00

48 lines
No EOL
1 KiB
C#

namespace Server.Items
{
public class ColdBlood : Cleaver
{
[Constructible]
public ColdBlood()
{
Hue = 0x4F2;
Attributes.WeaponSpeed = 40;
Attributes.BonusHits = 6;
Attributes.BonusStam = 6;
Attributes.BonusMana = 6;
}
public ColdBlood(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1070818; // Cold Blood
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois,
out int nrgy, out int chaos, out int direct)
{
cold = 100;
fire = phys = pois = nrgy = chaos = direct = 0;
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}