ModernUO/Projects/Scripts/Items/Minor Artifacts/ShieldOfInvulnerability.cs
2019-12-30 12:16:35 -08:00

47 lines
No EOL
1.1 KiB
C#

namespace Server.Items
{
public class ShieldOfInvulnerability : OrderShield
{
[Constructible]
public ShieldOfInvulnerability()
{
Hue = 0x4F2;
Attributes.SpellChanneling = 1;
Attributes.ReflectPhysical = 10;
Attributes.DefendChance = 15;
ArmorAttributes.LowerStatReq = 100;
}
public ShieldOfInvulnerability(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1070693;
public override int BasePhysicalResistance => 8;
public override int BaseFireResistance => 0;
public override int BaseColdResistance => 0;
public override int BasePoisonResistance => 0;
public override int BaseEnergyResistance => 0;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override bool Validate(Mobile m) => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}