ModernUO/Projects/Scripts/Items/Special/Evil Home Decor Collection/BoneTable.cs
2019-12-30 12:16:35 -08:00

58 lines
No EOL
1.3 KiB
C#

namespace Server.Items
{
public class BoneTableAddon : BaseAddon
{
[Constructible]
public BoneTableAddon()
{
AddComponent(new LocalizedAddonComponent(0x2A5C, 1074478), 0, 0, 0);
}
public BoneTableAddon(Serial serial) : base(serial)
{
}
public override BaseAddonDeed Deed => new BoneTableDeed();
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class BoneTableDeed : BaseAddonDeed
{
[Constructible]
public BoneTableDeed() => LootType = LootType.Blessed;
public BoneTableDeed(Serial serial) : base(serial)
{
}
public override BaseAddon Addon => new BoneTableAddon();
public override int LabelNumber => 1074478; // Bone table
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}