ModernUO/Projects/Scripts/Items/Weapons/Maces/Club.cs
2019-12-30 12:16:35 -08:00

44 lines
No EOL
1.2 KiB
C#

namespace Server.Items
{
[Flippable(0x13b4, 0x13b3)]
public class Club : BaseBashing
{
[Constructible]
public Club() : base(0x13B4) => Weight = 9.0;
public Club(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.ShadowStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.Dismount;
public override int AosStrengthReq => 40;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 13;
public override int AosSpeed => 44;
public override float MlSpeed => 2.50f;
public override int OldStrengthReq => 10;
public override int OldMinDamage => 8;
public override int OldMaxDamage => 24;
public override int OldSpeed => 40;
public override int InitMinHits => 31;
public override int InitMaxHits => 40;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}